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Client Memory Leak Fix

64.00

Reduce the client memory usage when warping/teleporting the character.

There isn’t any archive for this product, you must send me the necessary files to apply the fix, you can find the necessary files in the "Requirements” tab.

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Description

This fix will allow you to reduce the memory usage of your client when warping. It will improve memory usage significantly, reducing constant allocations to the memory, which before usually it consumed about 25 to 50 megabytes on each warp.

Results

Requirements

  • Compiler: Visual Studio 141+ (2017+)
  • Code Language: C++;

 

Required Files

    • EffectLib/ParticleSystemInstance.cpp
    • EffectLib/ParticleSystemInstance.h
    • EterLib/GrpObjectInstance.cpp
    • EterLib/GrpLightManager.cpp
    • EterLib/GrpTextInstance.cpp
    • EterLib/Pool.h
    • EterLib/StdAfx.h
    • GameLib/Area.cpp
    • GameLib/ItemManager.cpp
    • GameLib/MapManager.cpp
    • GameLib/MapOutdoor.cpp
    • GameLib/MapOutdoor.h
    • GameLib/MapOutdoorLoad.cpp
    • GameLib/MapOutdoorUpdate.cpp
    • GameLib/SnowParticle.cpp
    • UserInterface/PythonNonPlayer.cpp
    • UserInterface/PythonNonPlayer.h
    • UserInterface/UserInterface.cpp

Changelog

Version 1.0.0.0

  • First commit.

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